![]() Lifetime x muzzle_velocity = range so here 1.1 x 500 = 550 Lifetime = 1.100000 įorce_gun_ori = true Munition_hit_effect = rh_plasma_03_impact Ĭonst_effect = rh_plasma_03_proj The underscore _ is used to separate words not a space. It just makes editing lines of code easier. The best way to get quick results is to edit an existing weapon look in DATA\Equipment\weapon_equip.ini file in the game files.ĭownload a good text editor like Notepad ![]() Here's a weapon tutorial I pulled together from various sources (thx to them ) you might find it useful. ![]() For the Sabre, it should be "bw_elite2_power01". Open misc_equip.ini and modify the values for the engine already assigned to your ship's package. Therefore it is better, IMO, to put infinite_power to the ships package in goods.ini so only the package you buy has an over powered generator.) Would deter from this method because change to a specific generator will also have altering effects for enemies using the same generator. (More work, but spares you from having to repurchase ship. Second method: Change values of generator your ship is already equipped with. Then repurchase your ship to get the ship with the new generator. This is the info i got so far on my ship: He he he, by the way, the ship i got is a Sabre and i cant find it in the goods.ini or is there a way i can add this line in some other configuration.ini ? im just a noob on this. ![]() My ship is a Sabre and i cant find the ship code or anything in goods.ini and im just a beguiner in building ships and i whant to make a sweet ship that i can test fly in freelancer space. ![]()
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